Anyone who has tried to use the WebAuthenticationBroker beyond the simplest of scenarios has probably run into problems and sometimes all you want is a good descriptive error message. Getting things setup just right often takes a certain amount of trial and error so I’m documenting a few things here which are the results of […]
If you have a Surface Pro 3 Docking Station and want to use it with Surface Pro 4 you’ll probably have heard that you need an adaptor – a thin sheet of plastic which it seems is as elusive as hens teeth. You’ve possibly read the instructions here http://winsupersite.com/hardware/microsoft-finally-works-out-its-surface-pro-4-surface-pro-3-docking-station-spacer and here is the rest of […]
The latest update to Windows Embedded Compact 2013 was a bit of a surprise as besides the usual cumulative bug fixes and tweaks it adds development support with Visual Studio 2015. Since the days of Windows Mobile 6 and even CE 7 it has been common to use an old version of Visual Studio to […]
I’ve updated InTheHand on NuGet and added the accompanying library containing UI functionality (InTheHand.UI). The main shared piece of functionality here is the MessageDialog (ala Windows.UI.Popups) and this works across all the Windows platforms (Including Windows Phone Silverlight) and iOS and Android. The appearance of the dialog is as the native experience with one exception… […]
With the impending release of Windows 10 I set about updating the Charming Apps libraries to support UWP targets and it soon became painfully clear that things had got too complicated. There was a separate dll for each small area of functionality and various dependencies and 17 NuGet packages to manage (each with multiple platforms). […]
Self Installation of Hive
Installing the Hive hardware was straight-forward because my existing controller had a standard backplate and so I didn’t have to change any wiring. The trouble came when trying to setup an account because when you ring the number on the included voucher no-one seems to understand the process for self-installed units. After I eventually got […]
Xamarin Forms originally supported iOS, Android and Windows Phone Silverlight applications. The OnPlatform<T> class provides a mechanism for putting values directly into your XAML which are dependent on the host platform. This is often necessary to cope with different screen sizes and scaling behaviour across platforms. When Windows 8.1 and Windows Phone 8.1 were later […]
Some time ago Xamarin added support for Windows Phone 8.1 (and Windows 8.1) platforms to Xamarin Forms. I wrote a blog post about how to configure your project to run your Xamarin Forms app in a Windows Phone 8.1 project. Alongside the base Xamarin Forms API there is a Xamarin Forms Maps component which, as […]
Xamarin Forms doesn’t have a specific PasswordBox control – instead you use the Entry (Think TextBox) and set IsPassword to true. Normally this works as expected and provides a masked entry box. However there is a known issue on Windows Runtime (Phone and Desktop) where AutoSuggest and Auto Capitalisation are not disabled for a Password […]
Add Sharing to your UWP App
With Windows 10 the original Charms introduced with Windows 8 have gone. Old Windows 8.x apps will display a window menu with those commands if supported in the app e.g. You’ll also notice the icon has changed in Windows 10 to a kind of “three person group hug from above” image whereas they had a […]
