Windows

  • New Year, New 32feet.NET Library

    I’ve been working away on the Bluetooth code for some time. I’d been meaning to modernise the code and build with .NET Standard and NuGet in mind and ideally support more platforms. However the project has stopped and started a… Continue reading

    New Year, New 32feet.NET Library
  • Xamarin Forms MediaElement now available on WPF

    Continuing from my last post on macOS, there is now a MediaElement renderer for WPF in InTheHand.Forms 2.0.2019.913. The native control in WPF is a lot more limited and is missing two big features – no system provided transport controls,… Continue reading

  • Using specific versions of UWP from Win32

    From a Win32 .NET library (One that targets desktop apps whether Console, WinForms or WPF) you can add two references and take advantage of (most) UWP APIs. The first is a .NET library which handles interop with the UWP /… Continue reading

  • From Xamarin Insights to Visual Studio AppCenter

    If you haven’t already heard about Visual Studio AppCenter then you should check out this blog post introducing it. Microsoft have had multiple devops technologies which all lived in separate silos. Along with its own Azure Insights it inherited Xamarin… Continue reading

  • Read iBeacons from UWP

    I recently got some estimate beacons and have been trying out various things with them. By default they are configured to support Apple’s iBeacon format and could be used in an iOS app to provide location awareness in a close… Continue reading

  • Simulate the Surface Dial

    The Surface Dial, and the RadialController API provide an interesting new input metaphor. You may have some ideas of how you could use it but don’t actually have the hardware. Since I tried creating an Etch-a-Sketch app using the dial… Continue reading

  • Pontoon – Yet More Platforms

    What started as a Windows project (unifying the then separate Phone and PC APIs) has since expanded through the Xamarin platforms (iOS and Android) and beyond. The latest NuGet package adds Apple tvOS, macOS and the recently announced Tizen .NET… Continue reading

  • Pontoon – Available Functionality

    As with the Universal Windows Platform itself, Pontoon has a rich API which supports functionality which may not be available on all platforms. There are two reasons for this – either the platform doesn’t natively support the feature or I… Continue reading

  • Introducing Pontoon – A flexible bridge to the Universal Windows Platform

    I first created the “Charming” libraries for Windows Phone in order to add some APIs which were added to Windows 8 but not available on phone. Many of the early ones replicated the “Charms” related functionality (Sharing/Search/Settings) hence the silly name. When… Continue reading

  • Xamarin Free For All!

    Yesterday Microsoft announced that the Xamarin platform (the ability to run C# apps on iOS and Android) would be free with all versions of Visual Studio 2015 Update 2. This is great news and takes away a barrier for developers… Continue reading