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Compact Framework Mobile4 Windows Mobile

Mobile In The Hand 4.1

While this week has very much been focussed on Windows Phone 7 so far we also released the latest version of our Mobile In The Hand suite for the .NET Compact Framework. Along with some bug-fixes (several around EmailMessage functionality) and performance improvements there are a lot of new features in this release. These include:- […]

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Compact Framework Mobile4 Windows Mobile

Application and File Icons with Mobile In The Hand 4.0

There are a number of scenarios in which you want to retrieve the icon associated with a particular executable or other file type. One example is when building a file browser, you might also want to extract the icon associated with your application or another. The full .NET framework contains Icon.ExtractAssociatedIcon() for this very purpose. […]

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Compact Framework

Replacement for Type.GUID

A question came up on the newsgroups of how to get the Guid assigned to a Type via a GuidAttribute. Typically this will be defined when creating a manged Class/Interface to match a COM exposed CoClass/Interface. The desktop exposes a GUID property of the Type class. The workaround for the Compact Framework is fairly straight-forward […]

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Compact Framework Mobile4 Windows Mobile

Email Configuration with Mobile In The Hand 4.0

One of the new items introduced in version 4.0 is a wrapper for the Email configuration provider. This provides a one-stop-shop to access and modify email account settings. This is used for all email account types except for Exchange synchronisation. Each account is identified by a unique Guid so to work with account settings you’ll […]

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Compact Framework Mobile4 Windows Mobile

Internet Connection Sharing with Mobile In The Hand 4.0

In Mobile In The Hand 4.0 all the Windows Mobile networking features are found in the InTheHand.WindowsMobile.Net assembly. This contains support for Connection Manager, Internet Sharing and Wireless Manager. This post will look at the Internet Sharing classes. Internet Sharing was introduced in Windows Mobile 5.0 AKU 3 but is generally associated with Windows Mobile 6. You […]

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Compact Framework Mobile4 Windows Mobile

More on “My” Functionality in Mobile In The Hand 4.0

In the last post on “My” functionality I showed you how to get started adding the My Extensions to your project. In this post I have assembled a detailed tree of all the “My” functionality added in Mobile In The Hand 4.0. My Application Culture Info AssemblyName CompanyName Copyright Description DirectoryPath ProductName Title Trademark Version […]

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Compact Framework Mobile4 Windows Mobile

Vibration and Profiles with Mobile In The Hand 4.0

One of the goals of the Mobile In The Hand library has always been to provide a consistent managed API regardless of which specific flavour of Windows Mobile device you are using. One example of this is using the Vibration feature used to alert the user. The APIs are completely different and so we have […]

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Compact Framework Mobile4 Windows Mobile

Using Bluetooth Headsets with Mobile In The Hand 4.0

A commonly requested feature is the ability to switch audio to play through a Bluetooth headset device. Mobile In The Hand 4.0 brings this functionality to .NET Compact Framework developers allowing you to play any device audio through a paired headset device. It also includes classes to playback sounds too. The AudioGateway sample application which […]

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Compact Framework Windows Mobile

Windows Mobile Provisioning using Mobile In The Hand 4.0

In the last post we saw the new My Extensions template which adds access to new Visual Basic features. In this post we will look at another new item introduced with Mobile In The Hand 4.0 – Provisioning XML. Visual Studio has a rich XML Editor built in, Windows Mobile uses provisioning XML documents for […]

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Compact Framework Mobile4 Windows Mobile

New “My” Functionality in Mobile In The Hand 4.0

This blog post will walk through the process of adding the additional “My” functionality added in InTheHand.VisualBasic. To start off, open Visual Studio 2008 and create a new Visual Basic device project (or open an existing one). At this point you’ll end up with a solution window which looks a bit like this. Note the […]