Latest Posts
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Pontoon – Available Functionality
As with the Universal Windows Platform itself, Pontoon has a rich API which supports functionality which may not be available on all platforms. There are two reasons for this – either the platform doesn’t natively support the feature or I… Continue reading
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Introducing Pontoon – A flexible bridge to the Universal Windows Platform
I first created the “Charming” libraries for Windows Phone in order to add some APIs which were added to Windows 8 but not available on phone. Many of the early ones replicated the “Charms” related functionality (Sharing/Search/Settings) hence the silly name. When… Continue reading
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Latest Version of InTheHand.Core
I’ve just updated the NuGet package for InTheHand.Core. This adds a VibrationDevice which works across all Xamarin Platforms (hardware permitting) and fixes a bug with PowerManager.RemainingChargePercent on iOS. The library now has 18 namespaces full of UWP APIs for all… Continue reading
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Interactive Toasts and Windows Phone 8.1
Windows 10 brings a whole range of new APIs and functionality for building apps. However in the phone space it’s important to be mindful that there are a lot more Windows Phone 8.1 devices in use than Windows 10. Many… Continue reading
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Charming Apps – Latest Version
It’s been a few months since I did a NuGet release but lots has been going on in the code in the mean time. The focus this year has been less about harmonising Windows APIs across versions (although that’s still… Continue reading
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Xamarin Forms Navigation Awareness
Xamarin Forms offers a NavigationPage control which allows you to do linear navigation and integrates with the native Back button on Android and Windows. However from the individual Page it isn’t possible to tell how you arrived at the page.… Continue reading
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Xamarin Release 7 Moved my Cheese/Apple
I have a Xamarin project which outputs Windows, iOS and Android apps. Since the latest Xamarin update I just couldn’t get it to build my IPA file. It told me to check the project configuration – I haven’t changed the configuration… Continue reading
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Tap, Tap, Tap, Tap, Bang!
There are limitations to the write-once run everywhere approach of Xamarin Forms. One of these is the subtle difference in Button behaviour across platforms. One of our testers pointed out that you could rapidly tap a Button on Android and… Continue reading
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Xamarin Free For All!
Yesterday Microsoft announced that the Xamarin platform (the ability to run C# apps on iOS and Android) would be free with all versions of Visual Studio 2015 Update 2. This is great news and takes away a barrier for developers… Continue reading
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Xamarin Forms Maps Windows Renderers
It’s possible that with last week’s announcement Windows may no longer be the Cinderella alongside iOS and Android in the Xamarin Forms world. For the moment there are gaps to be filled and one of these is in Maps support.… Continue reading