In my talk this week I demonstrated a simple library for sharing a single Uri over NFC. I’ve now completed packaging it up and it is available on NuGet – https://www.nuget.org/packages/InTheHand.Phone.Nfc/ This is a very simple component to use in your app requiring just three lines of code to call. It requires the Windows Phone […]
As promised here are the resources from yesterday’s session on Bluetooth and NFC. I’ve begun uploading the slides and code to this SkyDrive folder:- http://sdrv.ms/143OZD7 I have a few finishing touches to put on the sharing library for NFC – it will be up on NuGet and CodePlex shortly.
To follow the last post I thought I would quickly round it off by looking at the code required to listen for tags on a Windows 8/RT device. Devices with NFC built in are like hens teeth but one such RT device exists in the Asus VivoTab RT. Because it’s an RT device that means […]
This article follows on from the last post on NFC to dig a little deeper on Windows Phone and Windows 8 (both of which share the same APIs for NFC). Requirement or just Capability In Windows Phone you have to add the ID_CAP_PROXIMITY capability to your app to use NFC. What about the ID_REQ_NFC requirement? […]
NFC support in Windows Phone provides an exciting new way to add interactivity to apps and games. This series of posts will look at the state of NFC across the Windows and Android platforms. There are a number of standard Tag types defined by the NDEF format, for the sake of simplicity we’ll ignore the […]