In The Hand - .NET Components for Mobility
ConnectionPriority Enumeration
NamespacesInTheHand.WindowsMobile.NetConnectionPriority
Defines the priority of a connection request.
Declaration Syntax
C#Visual Basic
[FlagsAttribute]
public enum ConnectionPriority
<FlagsAttribute> _
Public Enumeration ConnectionPriority
Members
MemberDescription
Voice
Voice, highest priority, reserved for internal use only.

UserInteractive
User initiated action caused this request, and UI is currently pending on the creation of this connection. This is appropriate for an interactive browsing session, or if the user selects "MORE" at the bottom of a truncated mail message, etc.

UserBackground
User initiated connection which has recently become idle. A connection should be marked as idle when it is no longer the user's current task.

UserIdle
Interactive user task which has been idle for an application specified time. The application should toggle the state between UserIdle and UserInteractive as the user uses the application. This helps ConnectionManager optimize responsiveness to the interactive application, while sharing the connection with background applications.

HighPriorityBackground
High priority background connection.

IdleBackground
Idle priority background connection.

ExternalInteractive
Connection is requested on behalf of an external entity, but is an interactive session (e.g. AT Command Interpreter)

LowPriorityBackground
Lowest priority. Only connects if another higher priority client is already using the same path.

Assembly: InTheHand.WindowsMobile (Module: InTheHand.WindowsMobile) Version: 3.2.0.0