In The Hand - .NET Components for Mobility
ConnectionManager Class
NamespacesInTheHand.WindowsMobile.NetConnectionManager
Manages network connections for phone-enabled devices, regardless of the service provider used for establishing the connection. ConnectionManager provides a fast and transparent way of making connection choices for an application.
Declaration Syntax
C#Visual Basic
public sealed class ConnectionManager
Public NotInheritable Class ConnectionManager
Members
All MembersConstructorsMethodsPropertiesEvents



IconMemberDescription
ConnectionManager()()()
Initializes a new instance of the ConnectionManager class.

ConnectionPriority
Gets or sets the priority of the current connection request.

ConnectionStatus
Returns the status of the current connection.

ConnectionStatusChanged
Occurs when the connection status changes.

Destinations
Returns the details of available networks.

DetailedStatus
Returns an array of ConnectionDetailedStatus objects describing the state of all the available network connections.

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
EstablishConnection(Guid)
Creates an asynchronous connection request.

EstablishConnectionSync(Guid, TimeSpan)
Creates a connection request but returns information only after the connection has been established or has failed.

Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MapConnectionReference(String)
Maps a connection reference to its corresponding Guid.

MapUrl(Uri)
Maps a Url to the globally unique identifier (Guid) of the network to which the device is connected.

MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
ReleaseConnection()()()
Deletes the specified connection request, which could drop the physical connection.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
ConnectionManager

Assembly: InTheHand.WindowsMobile (Module: InTheHand.WindowsMobile) Version: 3.2.0.0