Provides access to a Windows CE Point-to-Point Message Queue.
| All Members | Constructors | Methods | Properties | Events | |
| Icon | Member | Description |
|---|---|---|
| PointToPointMessageQueue(String, QueueAccessMode, Int32) |
Initializes a new instance of the PointToPointMessageQueue class.
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| CanRaiseEvents |
Gets a value indicating whether the component can raise an event.
(Inherited from Component.) | |
| CanRead |
Gets a value that indicates whether the PointToPointMessageQueue can be read.
| |
| CanWrite |
Gets a value that indicates whether the PointToPointMessageQueue can be written to.
| |
| Container |
Gets the IContainer that contains the Component.
(Inherited from Component.) | |
| CreateObjRef(Type) |
Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.
(Inherited from MarshalByRefObject.) | |
| DesignMode |
Gets a value that indicates whether the Component is currently in design mode.
(Inherited from Component.) | |
| Dispose(Boolean) | Releases the unmanaged resources used by the PointToPointMessageQueue and optionally releases the managed resources (Overrides Component.Dispose(Boolean).) | |
| Dispose()()()() |
Releases all resources used by the Component.
(Inherited from Component.) | |
| Disposed |
Occurs when the component is disposed by a call to the Dispose()()()() method.
(Inherited from Component.) | |
| Equals(Object) | (Inherited from Object.) | |
| Events |
Gets the list of event handlers that are attached to this Component.
(Inherited from Component.) | |
| Finalize()()()() |
Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection.
(Inherited from Component.) | |
| GetHashCode()()()() |
Serves as a hash function for a particular type.
(Inherited from Object.) | |
| GetLifetimeService()()()() |
Retrieves the current lifetime service object that controls the lifetime policy for this instance.
(Inherited from MarshalByRefObject.) | |
| GetService(Type) | (Inherited from Component.) | |
| GetType()()()() |
Gets the Type of the current instance.
(Inherited from Object.) | |
| InitializeLifetimeService()()()() |
Obtains a lifetime service object to control the lifetime policy for this instance.
(Inherited from MarshalByRefObject.) | |
| MemberwiseClone(Boolean) |
Creates a shallow copy of the current MarshalByRefObject object.
(Inherited from MarshalByRefObject.) | |
| MemberwiseClone()()()() |
Creates a shallow copy of the current Object.
(Inherited from Object.) | |
| QueueName |
Gets the friendly name that identifies the queue.
| |
| ReadHandle |
Gets the underlying read handle for the message queue.
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| Receive(TimeSpan) |
Receives the first message in the queue, removing it from the queue.
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| Send(array<Byte>[]()[][]) |
Sends an object to the queue.
| |
| Site | (Inherited from Component.) | |
| ToString()()()() |
Returns a String containing the name of the Component, if any. This method should not be overridden.
(Inherited from Component.) | |
| WriteHandle |
Gets the underlying write handle for the message queue.
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Although this class is loosely based on the System.Messaging.MessageQueue it wraps the Windows CE specific Message Queue Point-to-Point APIs which provide efficient messaging between processes on the local device only.
| Object | |||
| MarshalByRefObject | |||
| Component | |||
| PointToPointMessageQueue | |||