In The Hand LtdIn The Hand
PointToPointMessageQueue Class
NamespacesInTheHand.WindowsCE.MessagingPointToPointMessageQueue
.NET Components for Mobility
Provides access to a Windows CE Point-to-Point Message Queue.
Declaration Syntax
C#Visual Basic
public sealed class PointToPointMessageQueue : Component
Public NotInheritable Class PointToPointMessageQueue _
	Inherits Component
Members
All MembersConstructorsMethodsPropertiesEvents



IconMemberDescription
PointToPointMessageQueue(String, QueueAccessMode, Int32)
Initializes a new instance of the PointToPointMessageQueue class.

CanRaiseEvents
Gets a value indicating whether the component can raise an event.
(Inherited from Component.)
CanRead
Gets a value that indicates whether the PointToPointMessageQueue can be read.

CanWrite
Gets a value that indicates whether the PointToPointMessageQueue can be written to.

Container
Gets the IContainer that contains the Component.
(Inherited from Component.)
CreateObjRef(Type)
Creates an object that contains all the relevant information required to generate a proxy used to communicate with a remote object.
(Inherited from MarshalByRefObject.)
DesignMode
Gets a value that indicates whether the Component is currently in design mode.
(Inherited from Component.)
Dispose(Boolean)
Releases the unmanaged resources used by the PointToPointMessageQueue and optionally releases the managed resources
(Overrides Component.Dispose(Boolean).)
Dispose()()()()
Releases all resources used by the Component.
(Inherited from Component.)
Disposed
Occurs when the component is disposed by a call to the Dispose()()()() method.
(Inherited from Component.)
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Events
Gets the list of event handlers that are attached to this Component.
(Inherited from Component.)
Finalize()()()()
Releases unmanaged resources and performs other cleanup operations before the Component is reclaimed by garbage collection.
(Inherited from Component.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetLifetimeService()()()()
Retrieves the current lifetime service object that controls the lifetime policy for this instance.
(Inherited from MarshalByRefObject.)
GetService(Type)
Returns an object that represents a service provided by the Component or by its Container.
(Inherited from Component.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
InitializeLifetimeService()()()()
Obtains a lifetime service object to control the lifetime policy for this instance.
(Inherited from MarshalByRefObject.)
MemberwiseClone(Boolean)
Creates a shallow copy of the current MarshalByRefObject object.
(Inherited from MarshalByRefObject.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
QueueName
Gets the friendly name that identifies the queue.

ReadHandle
Gets the underlying read handle for the message queue.

Receive(TimeSpan)
Receives the first message in the queue, removing it from the queue.

Send(array<Byte>[]()[][])
Sends an object to the queue.

Site
Gets or sets the ISite of the Component.
(Inherited from Component.)
ToString()()()()
Returns a String containing the name of the Component, if any. This method should not be overridden.
(Inherited from Component.)
WriteHandle
Gets the underlying write handle for the message queue.

Remarks
Although this class is loosely based on the System.Messaging.MessageQueue it wraps the Windows CE specific Message Queue Point-to-Point APIs which provide efficient messaging between processes on the local device only.
Inheritance Hierarchy
Object
MarshalByRefObject
 Component
  PointToPointMessageQueue

Assembly: InTheHand (Module: InTheHand) Version: 7.0.0.0