In The Hand LtdIn The Hand
Audio Class
NamespacesInTheHand.VisualBasic.DevicesAudio
.NET Components for Mobility
Provides methods for playing sounds.
Declaration Syntax
C#Visual Basic
public class Audio
Public Class Audio
Members
All MembersConstructorsMethods



IconMemberDescription
Audio()()()()
Initializes a new instance of the Audio class

Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()()
Serves as a hash function for a particular type.
(Inherited from Object.)
GetType()()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Play(String)
Plays a .wav sound file.

Play(String, AudioPlayMode)
Plays a .wav sound file.

Play(Stream, AudioPlayMode)
Plays a .wav sound file.

Play(array<Byte>[]()[][], AudioPlayMode)
Plays a .wav sound file.

PlaySystemSound(SystemSound)
Plays a system sound.

Stop()()()()
Stops a sound playing in the background.

ToString()()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Remarks
Inheritance Hierarchy
Object
Audio

Assembly: InTheHand.VisualBasic (Module: InTheHand.VisualBasic) Version: 7.0.0.0