In The Hand - .NET Components for Mobility
PhysicalAddress Class
NamespacesInTheHand.Net.NetworkInformationPhysicalAddress
Provides the Media Access Control (MAC) address for a network interface (adapter).
Declaration Syntax
C#Visual Basic
public class PhysicalAddress
Public Class PhysicalAddress
Members
All MembersConstructorsMethodsFields



IconMemberDescription
PhysicalAddress(array<Byte>[]()[])
Initializes a new instance of the PhysicalAddress class.

Equals(Object)
Compares two PhysicalAddress instances.
(Overrides Object.Equals(Object).)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetAddressBytes()()()
Returns the address of the current instance.

GetHashCode()()()
(Overrides Object.GetHashCode()()().)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
None
Returns a new PhysicalAddress instance with a zero length address.

Parse(String)
Parses the specified String and stores its contents as the address bytes of the PhysicalAddress returned by this method.

ToString()()()
Returns the String representation of the address of this instance.
(Overrides Object.ToString()()().)
Remarks
The MAC address, or physical address, is a hardware address that uniquely identifies each node, such as a computer or printer, on a network. Instances of this class are returned by the GetPhysicalAddress()()() method.
Inheritance Hierarchy
Object
PhysicalAddress
See Also
[!:System.Net.NetworkInformation.PhysicalAddress]

Assembly: InTheHand.Net (Module: InTheHand.Net) Version: 2.1.0.0