In The Hand - .NET Components for Mobility
SystemSound Class
NamespacesInTheHand.MediaSystemSound
Represents a standard system sound.
Declaration Syntax
C#Visual Basic
public sealed class SystemSound
Public NotInheritable Class SystemSound
Members
All MembersMethods



IconMemberDescription
Equals(Object)
Determines whether the specified Object is equal to the current Object.
(Inherited from Object.)
Finalize()()()
Allows an Object to attempt to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection.
(Inherited from Object.)
GetHashCode()()()
Serves as a hash function for a particular type. GetHashCode()()() is suitable for use in hashing algorithms and data structures like a hash table.
(Inherited from Object.)
GetType()()()
Gets the Type of the current instance.
(Inherited from Object.)
MemberwiseClone()()()
Creates a shallow copy of the current Object.
(Inherited from Object.)
Play()()()
Plays the system sound.

ToString()()()
Returns a String that represents the current Object.
(Inherited from Object.)
Inheritance Hierarchy
Object
SystemSound

Assembly: InTheHand.WindowsMobile (Module: InTheHand.WindowsMobile) Version: 3.2.0.0