This title takes a traditional software programmer into the world of embedded system. It covers the process of designing and implementing an embedded system from a sketch through to optimising performance and power consumption.
As an interesting addition, at the end of each chapter, there is a potential interview question for an embedded developer position. It’s an unusual idea but is a way of tying up the topics covered in the chapter. Because the book is written for developers it applies patterns and techniques which the reader will already be familiar with and how they apply to embedded systems.
It emphasises the need to be aware of the limited resources available and how to pare down operations to a minimum to make best use of them. It also talks about various options for input and output for a variety of peripherals and sensors.
The book offers a useful introduction to the world of embedded development to a developer with existing C (or similar) experience. More experienced embedded developers will probably want to delve into more detail on the specific areas, but this is a great starting point.
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